Files
rougelike-demo/client/assets/scripts/Framework/ResMgr/ResMgr.ts
2025-12-14 22:40:00 +08:00

294 lines
8.5 KiB
TypeScript

import { Asset, AssetManager, assetManager, resources } from 'cc';
/**
* 资源管理器
* 职责:
* - 统一管理资源加载
* - 提供从bundle中按路径加载资源的接口
* - 支持资源预加载
* - 管理资源缓存和释放
*/
export class ResMgr {
private static _instance: ResMgr | null = null;
/**
* 资源缓存
* key: bundleName:path
* value: Asset
*/
private _cache: Map<string, Asset>;
/**
* Bundle缓存
* key: bundleName
* value: AssetManager.Bundle
*/
private _bundles: Map<string, AssetManager.Bundle>;
/**
* 构造函数(私有)
*/
private constructor() {
this._cache = new Map<string, Asset>();
this._bundles = new Map<string, AssetManager.Bundle>();
// 默认添加resources bundle
this._bundles.set('resources', resources);
}
/**
* 获取单例
*/
static getInstance(): ResMgr {
if (!this._instance) {
this._instance = new ResMgr();
}
return this._instance;
}
/**
* 获取Bundle
* @param bundleName bundle名称
*/
private getBundle(bundleName: string): AssetManager.Bundle | null {
// 从缓存中获取
if (this._bundles.has(bundleName)) {
return this._bundles.get(bundleName)!;
}
// 使用 assetManager.getBundle() 方法获取已加载的 Bundle
const bundle = assetManager.getBundle(bundleName);
if (bundle) {
this._bundles.set(bundleName, bundle);
return bundle;
}
console.error(`[ResMgr] Bundle "${bundleName}" 不存在`);
return null;
}
/**
* 生成缓存key
*/
private getCacheKey(bundleName: string, path: string): string {
return `${bundleName}:${path}`;
}
/**
* 加载单个资源
* @param bundleName bundle名称
* @param path 资源路径
* @param type 资源类型
* @returns Promise<资源>
*/
load<T extends Asset>(
bundleName: string,
path: string,
type: new (...args: any[]) => T
): Promise<T> {
return new Promise((resolve, reject) => {
const cacheKey = this.getCacheKey(bundleName, path);
// 检查缓存
if (this._cache.has(cacheKey)) {
const cached = this._cache.get(cacheKey) as T;
console.log(`[ResMgr] 从缓存加载资源: ${path}`);
resolve(cached);
return;
}
// 获取bundle
const bundle = this.getBundle(bundleName);
if (!bundle) {
reject(new Error(`Bundle "${bundleName}" 不存在`));
return;
}
// 加载资源
console.log(`[ResMgr] 开始加载资源: ${bundleName}/${path}`);
bundle.load(path, type, (err, asset) => {
if (err) {
console.error(`[ResMgr] 加载资源失败: ${bundleName}/${path}`, err);
reject(err);
return;
}
// 缓存资源
this._cache.set(cacheKey, asset as Asset);
console.log(`[ResMgr] 资源加载成功: ${bundleName}/${path}`);
resolve(asset as T);
});
});
}
/**
* 预加载资源
* @param bundleName bundle名称
* @param path 资源路径
* @param type 资源类型
* @param onProgress 进度回调
* @returns Promise<void>
*/
preload<T extends Asset>(
bundleName: string,
path: string,
type: new (...args: any[]) => T,
onProgress?: (finished: number, total: number) => void
): Promise<void> {
return new Promise((resolve, reject) => {
// 获取bundle
const bundle = this.getBundle(bundleName);
if (!bundle) {
reject(new Error(`Bundle "${bundleName}" 不存在`));
return;
}
console.log(`[ResMgr] 开始预加载资源: ${bundleName}/${path}`);
// 预加载资源
bundle.preload(
path,
type,
(finished, total) => {
if (onProgress) {
onProgress(finished, total);
}
},
(err) => {
if (err) {
console.error(`[ResMgr] 预加载资源失败: ${bundleName}/${path}`, err);
reject(err);
return;
}
console.log(`[ResMgr] 资源预加载成功: ${bundleName}/${path}`);
resolve();
}
);
});
}
/**
* 加载目录
* @param bundleName bundle名称
* @param dir 目录路径
* @param type 资源类型
* @returns Promise<资源数组>
*/
loadDir<T extends Asset>(
bundleName: string,
dir: string,
type: new (...args: any[]) => T
): Promise<T[]> {
return new Promise((resolve, reject) => {
// 获取bundle
const bundle = this.getBundle(bundleName);
if (!bundle) {
reject(new Error(`Bundle "${bundleName}" 不存在`));
return;
}
console.log(`[ResMgr] 开始加载目录: ${bundleName}/${dir}`);
// 加载目录
bundle.loadDir(dir, type, (err, assets) => {
if (err) {
console.error(`[ResMgr] 加载目录失败: ${bundleName}/${dir}`, err);
reject(err);
return;
}
// 缓存所有资源
assets.forEach((asset) => {
const path = `${dir}/${asset.name}`;
const cacheKey = this.getCacheKey(bundleName, path);
this._cache.set(cacheKey, asset);
});
console.log(`[ResMgr] 目录加载成功: ${bundleName}/${dir}, 共 ${assets.length} 个资源`);
resolve(assets as T[]);
});
});
}
/**
* 释放资源
* @param bundleName bundle名称
* @param path 资源路径
*/
release(bundleName: string, path: string): void {
const cacheKey = this.getCacheKey(bundleName, path);
// 从缓存中移除
if (this._cache.has(cacheKey)) {
const asset = this._cache.get(cacheKey)!;
this._cache.delete(cacheKey);
// 释放资源
const bundle = this.getBundle(bundleName);
if (bundle) {
bundle.release(path);
console.log(`[ResMgr] 释放资源: ${bundleName}/${path}`);
}
}
}
/**
* 释放目录资源
* @param bundleName bundle名称
* @param dir 目录路径
*/
releaseDir(bundleName: string, dir: string): void {
// 释放所有以dir开头的缓存资源
const prefix = `${bundleName}:${dir}`;
const keysToDelete: string[] = [];
this._cache.forEach((_, key) => {
if (key.startsWith(prefix)) {
keysToDelete.push(key);
}
});
keysToDelete.forEach((key) => {
this._cache.delete(key);
});
// 释放目录
const bundle = this.getBundle(bundleName);
if (bundle) {
bundle.releaseAll();
console.log(`[ResMgr] 释放目录资源: ${bundleName}/${dir}, 共 ${keysToDelete.length} 个资源`);
}
}
/**
* 释放所有资源
*/
releaseAll(): void {
console.log(`[ResMgr] 释放所有资源, 共 ${this._cache.size}`);
this._cache.clear();
// 释放所有bundle的资源
this._bundles.forEach((bundle, name) => {
if (name !== 'resources') {
bundle.releaseAll();
}
});
}
/**
* 获取缓存大小
*/
getCacheSize(): number {
return this._cache.size;
}
/**
* 清空缓存(不释放资源)
*/
clearCache(): void {
console.log(`[ResMgr] 清空缓存, 共 ${this._cache.size}`);
this._cache.clear();
}
}