import { initMessagePairs } from './MessagePairInit'; import { MsgManager } from './MsgManager'; /** * 消息系统使用示例 */ export class MsgExample { /** * 初始化消息系统 * 应在游戏启动时调用 */ static init(): void { // 初始化消息对注册表 initMessagePairs(); console.log('[MsgExample] Message system initialized'); } /** * 登录示例 */ static async loginExample(): Promise { const msgMgr = MsgManager.getInstance(); try { const response = await msgMgr.login({ playerId: 'player123', playerName: 'TestPlayer' }); if (response && response.success) { console.log('登录成功:', response.player); } else { console.log('登录失败:', response?.message); } } catch (error) { console.error('登录请求异常:', error); } } /** * 移动示例 */ static async moveExample(): Promise { const msgMgr = MsgManager.getInstance(); try { const response = await msgMgr.move({ x: 100, y: 200 }); if (response && response.success) { console.log('移动成功:', response.position); } else { console.log('移动失败:', response?.message); } } catch (error) { console.error('移动请求异常:', error); } } /** * 发送消息示例 */ static async sendMessageExample(): Promise { const msgMgr = MsgManager.getInstance(); try { const response = await msgMgr.send({ content: 'Hello, World!' }); if (response) { console.log('消息发送成功:', response.time); } else { console.log('消息发送失败'); } } catch (error) { console.error('发送消息异常:', error); } } }