世界、玩家登录、加入广播。

This commit is contained in:
janing
2025-12-14 22:36:05 +08:00
commit 4dc5fc6cca
34 changed files with 2965 additions and 0 deletions

86
server/src/api/ApiMove.ts Normal file
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import { ApiCall } from "tsrpc";
import { ReqMove, ResMove } from "../shared/protocols/PtlMove";
import { playerManager } from "../managers/PlayerManager";
import { broadcastToAll } from "../utils/broadcast";
import { MsgPlayerMove } from "../shared/protocols/MsgPlayerMove";
/**
* 移动API
* 处理玩家移动请求,验证位置合法性,更新玩家位置并广播给其他玩家
*/
export default async function (call: ApiCall<ReqMove, ResMove>) {
const { x, y } = call.req;
// 从连接中获取玩家ID需要在登录时保存
const playerId = (call.conn as any).playerId;
if (!playerId) {
call.error('未登录,请先登录');
return;
}
// 获取玩家信息
const player = playerManager.getPlayer(playerId);
if (!player) {
call.error('玩家不存在');
return;
}
// 检查玩家是否存活
if (!player.isAlive) {
call.error('玩家已死亡,无法移动');
return;
}
// 验证坐标是否为数字
if (typeof x !== 'number' || typeof y !== 'number') {
call.error('坐标格式错误');
return;
}
// 验证坐标是否为整数
if (!Number.isInteger(x) || !Number.isInteger(y)) {
call.error('坐标必须为整数');
return;
}
try {
// 尝试更新玩家位置
const success = playerManager.updatePlayerPosition(playerId, x, y);
if (!success) {
call.succ({
success: false,
message: '移动失败,位置无效或超出世界边界'
});
return;
}
// 获取更新后的位置
const newPosition = { x, y };
// 广播移动消息给所有其他玩家
const moveMsg: MsgPlayerMove = {
playerId: player.id,
playerName: player.name,
position: newPosition,
timestamp: Date.now()
};
broadcastToAll('MsgPlayerMove', moveMsg, call.conn.id);
// 返回成功结果
call.succ({
success: true,
message: '移动成功',
position: newPosition
});
console.log(`玩家 ${player.name} 移动到 (${x}, ${y})`);
} catch (error) {
console.error('移动失败:', error);
call.error(`移动失败: ${error instanceof Error ? error.message : '未知错误'}`);
}
}